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Simple Snap Trap details
A trap that could be used to catch and kill a huntable animal. The trap can sometimes break when an animal is caught.
Tier 2 Common Snap Trap Vol 600
Best sell (buy now)
10
×61 · Burmecia · 3d
Best buy (sell now)
—
No buy orders in All regions
Spread
—
Needs both books
Liquidity
0/day
68 for sale · 0 wanted thin market
Sell Orders (3)
Fills cheapest-first across shops. Packages count whole. Travel not included.
Buy Orders (0)
No buy orders for this item right now.
By region
tap a row to filter| Region | Best sell | For sale | Best buy | Wanted | Updated |
|---|---|---|---|---|---|
| 10 | 61 | — | — | 3d | |
| 150 | 2 | — | — | Oct 27 | |
| 200 | 5 | — | — | Oct 28 |
Crafting profitability · All regions
Hunting Station T2 = 1× Simple Snap Trap
Buy materials
Sell output
Materials cost
101
bought instantly
Output value
10
1× at ~10
Net profit
-91
-90.1% margin
Craft vs. sell raw
-91
materials sell for ~101
Not profitable at current prices — skip this craft.
| Material | Needed | Unit | Cost | Where to buy | Sells raw at |
|---|---|---|---|---|---|
| 4 | 24 | 96 | Yzk Industrial Harbor | 24 | |
| 1 | 5 | 5 | Gloomreach | 5 |
Instant prices fill cheapest-first across all shops in scope; buy-order sourcing assumes fills at the current best bid and is not guaranteed. Excludes crafting time, stamina, tool durability, and travel.
Price over time
No trades in this window.
24h Avg
—
7d Avg
—
30d Avg
—
ATH
—
ATL
—
Volume
0 (0)
Sold/Day
0 24h 0 · 30d 0
Bought/Day
0 24h 0 · 30d 0
Averages are volume-weighted (VWAP), all regions. Outliers filtered using IQR method. Self-trades excluded.
Order Book Detail
- Sell available
- 68
- Buy wanted
- 0
- Sell orders
- 3
- Buy orders
- 0
- Largest sell order
- 61
- Largest buy order
- —
- New sells (24h)
- 0
- New buys (24h)
- 0
- Order book updated
- Nov 2, 2:11 PM